CSC 241 - Fundamentals of Game Design
This course focuses on designing player-centric games and conveying these to a development team. Students will study elements of a game design document, develop sample documents to communicate their game concepts, and produce games in teams. Topics to be covered include elements of gameplay, game concepts, core mechanics, level and world design, character development and design, and storytelling and narrative. Industry games will be critiqued on how well they embody player-centric design. This course is designed for the AS Game Programming and Design student. Prerequisite: Complete CSC-141 with a Minimum Grade of C-.
- Computing Sciences
- 3 Credit(s)
- (3) Contact Hour(s)